About Me
I am an eternally curious, alt-indie-rock, board and card games, theater and animation movies enjoyer.
Ask me about something I like and I can talk for hours, literally. My main research subjects are around modeling of computer systems involving interactions with elements of the environment, but honestly, I'm into anything that requires a bit of abstraction and a lot of reflexion: algorithms, language theory, signal processing, applied math, computer architectures...
Teaching computer science at Université Marie & Louis Pasteur, Franche-Comté.
Doing research at Femto-ST Institute on automata-based models, component based systems, control theory applied to computer sience and distributed systems.
Projects
Control of Hierarchical Interconnected Programmable Systems
Chips is a high-level semi-synchonous programing language for the description of distributed softwares on heterogeneous platforms taking into account environment turbulence to achieve real-time adaptation and continuity of services.
Alright. That was a pretty long and complex sentence. Now, let us forget about the scientific jibberish: Its mainly called Chips because I wanted a funny name. It is a quite specific language, you may not want to learn programming with it. It is mostly a toy language for me to experiment my research concepts. However, with the help of some interested engineers, it could really become a powerful tool for the design of critical systems and quick deployment of self updating applications (if my research is of any use). Check my GitHub if you're interested!
Personne ne les pleurera
Directing a french theater play that I wrote. Maybe, eventually, someday, if stars align, we'll go on a tour with my comedians to show that play to the world!
This play exists thank to Théâtre Universitaire de Franche-Comté.
MetaMeta
Development of a narrative video game on my own. It's about generating a story by tuning some parameters and choosing random words in dictionaries to make sentences. Almost like a Large Language Model, but without the whole machine learning/neural network thing.
Yes. I know. It looks more like a research project than a video game...
Do not ask me about the current state of this project, I am very slow.